#include "Block.h"

Block::Block()
{
	AddPoint(-50, -50, sf::Color(255, 0, 0), sf::Color(0, 128, 128));
	AddPoint(-50, 50, sf::Color(0, 255, 0), sf::Color(0, 128, 128));
	AddPoint(50, 50, sf::Color(0, 0, 255), sf::Color(0, 128, 128));
	AddPoint(50, -50, sf::Color(255, 255, 255), sf::Color(0, 128, 128));
}

Block::~Block()
{
}
